Do events counterbalance each other?

I colonized one planet and it said there were ancient ruins there. I could A) Leave them completely alone (-13% pop bonus) B) Move some of it out of the way or C) Remove it all!!! I chose B. A few turns later on another planet the same event occurs, only option A had a -1% effect. I chose that.

If I choose B once then A for the "same" event, do the two together set my morality back to neutral?
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I think evil outweighs good. In other words, it takes quite a few more good acts to erase one evil one.

Kimberly

~SDC~