Death of Galactic Civilization

I would like to report that Galciv 1 is now officially dead. It has been dead for a while now. Who agrees with me?
11,283 views 32 replies
Reply #1 Top
Why is it dead?

I do not agree
Reply #2 Top
Because pretty much everyone else has left. But since you are here, I guess it isn't totally here.
Reply #3 Top
Its not totally dead I found it and have told all my friends about it trying to get more players
Reply #4 Top
I am sorry. It is just that all the stardock officials have left and experienced players(except me) have gone to Galciv 2
Reply #5 Top
I think not. I am still here. Many play the game without supmitting scores or participate in forums. Some of us have intermittant internet connections which make it hard to submit games (or it is done in bunches)
Reply #6 Top
Okay. I take back what I said. It just seems that everyone went to galciv 2 because it is much better.
Reply #8 Top
GalCiv2 is not better...it's just different...
Reply #9 Top
Whatever. Does everyone have to prove me wrong? >:(
Reply #10 Top
Hey I actually like Gal Civ 1 better - less micro management. I just wish they would fix the anomoly bug.
Reply #12 Top
Yea,it is really looks like everyone gone here.Yesterday I posted a thread,regarding to AI behavior,but no one responded.So sad. (:(
Reply #14 Top
I think it's safe to say the forum and quite possibly the community is dead, but the game itself works fine and is just as fun as ever, so I'd say it is not dead in the least.
Reply #15 Top
I just got done with a Galciv 2 game and went back to Galciv 1. I like it better. The graphics in Galciv 2 may be better, but Galciv 1 is just more fun!
Reply #16 Top
I saw Gal Civ II in stores during Xmas and it looked great. But I figured I would need to know Gal Civ I first so picked it up. This is a great game and I am posting my scores to the Metaverse even though all my random searches of other players haven't found a single score posted since 2007 (though I know there are others still posting scores). I would say this site is still live albeit on life support. If dead, there's no way they'd pay for the upkeep.
Reply #21 Top
I'm completely new to GalCiv, beginning Dec 2009 with GalCiv 1 naturally...

It's not an easy game as I'm used to those FPS-type games, but I'm sticking to it and learning to "think" as I play (for a change) and not just blow things up.

:D
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Reply #22 Top
Aeligos, take a look at the links I provided recently in the "Guide for beginners" thread.
Being newish to the game, those should be helpful. ;)
Reply #23 Top
Thank you much Beastmaster... now if I can only figure out how to keep the game from crashing to desktop.

I notice this happens whether I load the game from Start menu and from Impulse Now, but it's more frequent with the latter. I'll take a look at the forums for the fix-er-uppers regarding crashes.

:notsure:
Reply #24 Top
The forum is not dead for me either, but it is a bit slow. I am always behind the times. Seems I wait four years after a game hits the streets to play it, but once I dive in, I am unable to quit. One of my top 5 favorites of all time is Reach for the Stars, which I played on the Apple IIgs (1989?). Picking up to Gal Civ back in Sep., 2009, was an easy choice, and I have done almost no other gaming since. At first, even on the easiest levels, I survived less than half the time. Lots of superb info and links on the forum here helped pull it all together. Today, I just made the first page on Metaverse, as #25. Like Dragonshrike, I was immediately awarded a medal for being in the top 25 and also for being a former #3 player! I'll never play long enough to actually go that far. In all of my games now, I never fight. Just start out as high as possible in trade and diplomacy, try to keep everyone happy, hope they don't take one of my 3-5 planets early on, take in tons of $$$ in trade, use the money to buy up all player starbases with resources, which means a huge amount of influence is spread, then turn several starbases into death-star cultural bombs. If one of them moved into a sector won't flip a planet, two will. Quickest 60K level win took 3 hours, average game time is now about 4-5 hours. Dragonshrike, congrats on being so high up the ladder.
Reply #25 Top
Hola Drifter-san!

It is nice to see someone playing games regularly besides myself. I too, however, will not be at it at the pace I have been for much longer. Starting an at-home training course that will need most of my gaming time to complete.

I never use Terror Stars myself. I prefer the diplomacy/appeasement method at the start of a game and once I get some decent military available try picking off the Minors and the weak. I build all the Wonders none of the Majors do and give them away to keep warmongers off my back til I am ready. Generally, it is a race to Excalibur. Once I have that I get into the top militarily. Then you throw money and techs at other powers to keep them at war with each other. I attack the least powerful because they will surrender systems to you wholesale once they are hopelessly outgunned.

I also "cheat" a lot at the start of the game and at most early United Council votes. I save the game b4 colonizing a planet and keep using load game until I get a planet upgrade I want. Once my best planets are colonized I use up to 7 colony ships of just 11 colonists on any dead planet of PQ 12 or 13 to gain back the morality level. I thus get many planets with the pluses an Evil empire has yet always play as a Good player. I use the same technique at the UP votes to get the highest number of tech swaps possible to keep up with the Joneses while their economies of scale outstrip mine early in the game.

Big drawback with this is the extra time I waste doing it sometimes.

Later! :HOT: