Toggeling fighter physics
Is it possible to make a toggle button for fighter physics on larger ships? Some times i like both!
Stardock will be closed for the week starting on Monday, June 29th and we will be returning on Monday, July 6th. We will be monitoring support tickets and forums during this time but expect delays in responses during this time.
Is it possible to make a toggle button for fighter physics on larger ships? Some times i like both!
Nope.
![]()
crap
Well, I will elaborate on Kitkun's answer. It is actually 'Yes' and 'No'. This is because a toggleing ability (like the Vasari Kanrak/Junsurak Charged Missiles abilities) that simply applies the 'DisableLinearEngines' bool modifier will disable ship's ability to move forward/backward. But it can still turn.
So, by turning the ability on, you can have a static line formation. By turning it off, you then unleash a fleet of fighter-movement equipped frigates and capitals.
This i think would work thanks again Whiskey
sounds like a good idea... good luck, ill definitly be keeping an eye on it
Welcome Guest! Please take the time to register with us.