Updated to version 1.3 compatible with LH 1.6
1.3 Changelog
- 52 new items for a total of 120
- Common items have been added to the mix (29)
- The two non vanilla versions now also support the current and upcoming XtraLOM units
52 new items:
- 1 helmet: Cobalt Vertex
- 1 armor/surcoat: Oiled Leather Armor
- 3 gloves/vambraces: Armbands of Integrity, Gildar Touch Gloves, Leopard Claws
- 1 pants/greaves: Old Style Leg Braces
- 3 boots: Leopard Boots, Ruthless Stompers, Steadfast Boots
- 1 cape: Mantle of the Hedgewitch
- 2 shields: Bulwark of the Brute, Practice Buckler
- 15 weapons: Angry Spitter, Blade of Acrimony, Corrosive Dagger, Dagger of Corruption, Dual Freezing Axe, Dual Freezing Battle Axe, Freezing Axe, Freezing Battle Axe, Highborn Beheader, Impudent Shortbow, Nimble Crusher, Shrill Harpoon, Staff of the Overachiever, Staff of Shocking Jolts, Woodcutter's Axe
- 16 accessories: Amulet of the Black Minded, Bronze Arrows, Horseshoe, Jade Ring, Mastersmith's Anvil, Murteas' Grimoire, Pearl of Wisdom, Pocket Dagger, Prismatic Belt, Ring of Ardent Combustion, Ring of Glacial Collision, Ring of Noxious Humors, Ring of Vaporizing Shock, Sack of Provisions, Scarab of Preservation & Solid Mana
- 9 consumables: Cauldron of Plenty, Elemental's Fairy Tales, Fragrance of Sophistication, Ice Bomb, Letter of Self-Aggrandizement, Rejuvenating Fusion, Scattered Coins, Tempestuous Wrath, Token of the Canis Dirus
Changes to previous items:
- Removed the "DarklingMale" model type from all greaves and boots (to accommodate New DLC05 Renge's peculiarities)
- Four-Leaf Clover: critical chance boost increased to +3 (was +2)
- Stately Shield: changed to a common item (was uncommon)
- Some minor modifications not worth mentioning, yes this is a pointless line, just checking if you're still reading
Fixed an oversight which caused the Slow and Haste spells to cost double (10 instead of 5) - Can't believe no one called me on this
Remade or tweaked a few icons
Full item inventory can be found in the image section on Nexus with color codes for each type of item: gray for common, yellow for uncommon and orange for rare. Visually atrocious and may cause seizures but it serves its purpose.
Now going back to updating Champion Bonanza. KMN.