The folks at PocketGamer.biz had a chat with Stardock's Derek Paxton about the entry into the mobile games market.
"Pocket Gamer: What convinced Stardock to open a mobile division in 2013?
Derek Paxton: At Stardock, we make games we are passionate about. It isn't about chasing the game with the highest revenue potential.
Instead, we believe that if you do what you love, and you do it well, the financial side will take care of itself.
Though we love making large-scale 4X games, they take years to produce and we have lots of game ideas we are excited to explore. We want to play these new games, so we set up a team to make them."
Read the full interview at PocketGamer.biz.