AI development for GalCiv 3 is one of the things I'm worried most about.
I'm worried that either the AI will not be as good as GalCiv 2, or that it will not be significantly better than GalCiv2.
I'm constantly getting the impression that AI has, and is, taking a back burner within GalCiv development, or maybe that is because we get a lot less info on it from the dev blogs.
I am looking forward to being proven wrong though...
you're somewhat right the ai has been taking a back seat until the base mechanics of the game were completed.
There was no sense programming the ai to do X if X was going to be removed from the game or completely reworked. the ai development so far has been programming how to do the basics. Now its reaching the tipping point where the game mechanics are solid enough that ai development can ramp up