Influence
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Frogboy's thread on Space Eggs being used to increase the influence of system got me thinking about how the concept of influence works in the game. It's always bothered me that influence points are simply distributed randomly at the start of the game.
I'm wondering if it might be better to have a system's influence calculated as a function of it's socio-economic development. Perhaps there should be cultural social projects that add to a system's influence. I'm not sure if the concept of Wonders of the Galaxy (a la Civilization) is coming, but that should also certainly have an effect. Any thoughts?
I'm wondering if it might be better to have a system's influence calculated as a function of it's socio-economic development. Perhaps there should be cultural social projects that add to a system's influence. I'm not sure if the concept of Wonders of the Galaxy (a la Civilization) is coming, but that should also certainly have an effect. Any thoughts?