MMMMmmmm... (Rushes off into game to try it.) (Rushes back before getting there.) umm... Dosen't it cost rather a lot?
Mnesthes
Age of empires. I still remember the time I had to go away for dinner in a multiplay and the enemy pinched all the stone from right under the nose of my tower wall... I still have it installed actually. I love XP's backward compatibilty with it. (Glances over at copy and wonders if he could fit in a game now he's got all nostalgic.)
It is odd. I notice it as well, more often than you might think. (Have one or two stability problems.)
Thanks very much all :CONGRAT:
Yeah, I know you get to the editors through the launcher, but i can only get to the launcher through stardock central. If i use the TA icon, it takes me straight into the game. If i use the original Galciv 2 icon, the switch chapter doen't bring up the twilight chapter. If i get up the twilight launcher through stardock central, the switch chapter works fine. I find the stardock central stage... annoying. :( Help?
That annoyed me for so long before i noticed that menu option too... :(
Had two of both last game. lucky one i am! :CONGRAT:
The even more maddening thing about things like the missing starbase modules is that you can't fix it with the editors, beacause there isn't one for starbase modules. Another anoying thing is that the trade good requirements are specifc techs as well, which means that if you create a new tech tree, you have to somehow jimmy the old techs in to get the trade goods. :p On a related subject, has anyone seen what the new techtrees have done to battle of the gods? It was bad in dark avatar,
Um..., You're not going to like this, but that mission you're describing isn.t the last one... :p
correct. the coordinattes count the zero squares, so the "4" means the fith one along.