ScourgeOfGod

ScourgeOfGod

Joined Member # 2780625
0 Posts 115 Replies 154 Reputation

[quote]OMFG.....U JUST COMPLAIN ABOUT MY PUNCTUATION... DID U NOT PAY ANY ATTENTION TO WHAT I EVEN POSTED...omg. p.s. i will post however many and whatever kind of punctuation i want ................................................................................................ ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,[/quote] Another complaint about the form in which he is posting is that half his post is total caps lock while the other half doesn

21 Replies 4,248 Views

Was anyone else kind of scared by that girl who said she'd do it for 50 cents? Me...I'd do it if you bought me a ferrari...and paid all my college costs. If someone did that the puppy would die!

14 Replies 51,272 Views

Yea basically. There's no blood, no cursing (that I've heard), no nudity, and the violence is restricted to planets and ships and thus only indirectly against humans (and with the Vasari not even directed against humans). Now your average 10 year old probably won't play this game, but I see nothing in it which will "corrupt" them. Edit: One correction, if said 10 year old comes on these forums then they most certainly WILL be corrupted (probably by kosc or Multi).

17 Replies 33,915 Views

I don't mind the current culture system (even taking over the cap planet). Its pretty easy to counter (just build a broadcast center and most likely your planet will be fine...or at the very least fine enough to blow the enemies broadcast centers up). I have no problem with a strategy thats wins you the game if your enemy doesn't take basic precautions. Forgive me for not feeling sympathy for those who have lost to culture.

21 Replies 4,523 Views

First, it was one of these first, if not the first, (and certainly the best) RTS with radically different factions. Terran Marines did not have a straight analog with the Protoss and Zerg (very few units in SC did, with the exception of the Devourer/Corsair/Valkeree group with still had significant differences between the units). For another thing, its campaign had a solid, compelling story with characters that were easy to connect with. In addition,the balance between the races was perfect. If

31 Replies 96,765 Views

Personally I don't see much need to include construction ships in the brackets around the planets (unless you include them on the bottom one maybe just so its easy to tell how many a planet has). I never click on a construction ship before building, clicking the planet is easier (it is bigger). I get a little annoyed when I click the friendly ships bracket and zoom in to position my fleet in the grav well...and the construction ships follow them (not in jumps though which is good). The problems

15 Replies 6,904 Views

Well your probably right Seabass. SC2 will probably be a pretty good game...but it doesn't look like its going to be as innovative and cool as SC was. So it'll always live in the shadow of its predecessor. However, any SC player who went through the campaign will be forced to play this game because we have to find out what will happen to Zeratul? WTF is up with Duran? Will Kerrigan and Raynor ever screw each other like they were so close to doing in the first part of SC1? I must know!

31 Replies 96,765 Views

[quote]Uh, yeah. They travelled through space and set up their lives on an ice planet, destroyed all their tech and have been cursing their stupidity for forgetting to bring the guy who knows how to make communication devices . [/quote] Yes. The Flying Spaghetti Monster reached out with his noodly appendages and smote the communications experts. But you might be surprised how often in sci-fi new colonies lose technology

13 Replies 23,717 Views

Starcraft 2 probably won't have that zoom (or scale)...will you buy it? P.S.: Watch your next words or you may be stoned for apostasy.

31 Replies 96,765 Views

[quote]Gets out his popcorn[/quote] POPCORN?! I hope you brought enough for everyone young man (or woman...or whatever I don't really know). If you didn't you are going to detention...IN HELL! *pulls out shotgun*

45 Replies 100,421 Views

I agree with P5yy. The current system does not require a significant amount of micromanagement IMHOP. I mean, when you have the money (which the upgrades aren't too terribly exspensive) it takes all of two clicks to upgrade the planet (one to click on the planet, one to click the upgrade). Even in the really large games I've played I normally don't have to deal with upgrading more than two or three planets at a time to get rid of the penalty (and by that point I normally have more money

30 Replies 35,238 Views

Having just started playing this gaem, I have noticed some significant differences when playing TEC and Vasari. I'll grant you that the differences could be greater, but especially late game, the two races really come into their own. I have learned the ways of the phase gate and I LOVE it! Here's a thought though, since culture spreads across phase lines, why not have direct cultural spread between two planets with phase gates? Instead of having a planet 4 jumps away from a world with a broadcas

579 Replies 356,731 Views