I had the same problem once. Complete un- and re-install should work.
Cathryne
Yes, the ideas are good. Both for new races and for the existing ones I could imagine it. It would add (even) more depth if the starbase constructors could build different SB's from the start. Could be done by modding, hinthint :-D
Write to [email protected], they will sort it out. To your liking I hope :-)
[email protected] will also help you, if the usual measures like complete reinstall of the game and Impulse fail.
There is. Impulse will ask you after purchases which language you want to install. :-)
[quote]If you really want to make a statement, pirate the game and mail the development studio a check for $100. That should get the publisher's attention.[/quote] [e digicons]:thumbsup:[/e]
1) Delete the pirate base from the .galaxy file. Either by editing it in Notepad or GalaxyForge. Be sure to make a backup though, if you want to play online (I guess it checks if every player has the same map). For 2 and 3 I have no answer, sorry. Have you tried searching the forum? I think it has been discussed before. :-)
Looks good, thanks! :-)
Can you post a screenshot? Press the print key in-game and it will show you the path. Upload it to something like imageshack.com and link the URL here. :-)
I have been wondering about that, too. It's propably a bug. I think scouts and colony frigates should be excluded.
[quote]My Main Suggestion is to set the Experience value that a Starbase gives based on its enhancement upgrades[/quote] [e digicons]:thumbsup:[/e]
Depends on your race. Each of them has different bonuses for fighting within their own culture spread. It isn't directly tied to the grav well. Except for the starbase build speed. TEC get higher AM regen Advent shield migitation Vasari damage increase (?)
I give you 3 guesses... [e digicons]:|[/e] Since there are 3 possibilities ('Galaxy', 'GalaxyForge' and the main folder) it can't be that hard. Providing the map file is good, meaning for example the version number (at the very top if you open it in notepad) is 3.
[quote]is there any way to download an update for SINS through Impulse and then transfer it to another PC????[/quote] Does the archive option work for this? Archive the game (or download+archive just the update) on the PC with internet connection, and use Impulse on the other PC to install the archive.
[quote]I've had cases where I attempt to perform a star-to-star phase jump, only to have the fleet constantly refuse to take one phase jump in favour of 8 or so jumps through a wormhole.[/quote] I think that is because the path finding is calculated by absolute time, not number of jumps. If you have the faster-phase-jump artifact it might be faster to use a detour through wormholes. It should be fixed nonetheless, as well as all those fleet-movement-annoyances.
Which game version do you have? In the latest one (1.16 and 1.02 for Entrenchment) there is a 'GalaxyForge' folder in the game's appdata directory. Vista: C:\Users\YOUR_USERNAME\AppData\Local\Ironclad Games\Sins of a Solar Empire\ XP: C:\Documents and Settings\YOUR_USERNAME\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\ Put them there and they will show in-game as 'custom maps' (click the button small/medium/large maps).
Erm, there is a very simple option to have you ships jump out ASAP: DON'T set them to 'group move' (the 3 green arrows). Problem solved. Also, keep in mind that the jump angle around a phase lane is limited (45°?) So if your ships are far out, they HAVE TO move to the middle.
Yeah, the info card gets too big, there is unfortunately no way (except changing the resolution) to 'scroll'. It would also be a good idea to show extractor and refinery income in each planets info card. Good idea, I've added it to this unofficial compilation of UI improvement suggestions: https://forums.sinsofasolarempire.com/348028
[email protected] or the Impulse forums are your best bet.
Search the forums, this has been discussed *multiple* times: [e digicons]:typo:[/e] https://forums.sinsofasolarempire.com/347562 https://forums.sinsofasolarempire.com/347777 https://forums.sinsofa
Did you adjust the .manifest file as specified above? That's how I got it to work.
Yeah, that would be a neat feature. :-) Update : I correct my self, sorting inside a fence is a must-have! Please add this feature. Fences is so great allready :-) but the lack of correct sorting hurts the whole organize-your-icons-idea badly.
Looks great! :-) Here's a way to use it as a regular mod: Create the folders and put the three files like the picture shows. The path to the mod folder should be known by now [e digicons]:thumbsup:[/e] There has to be no .manifest file in the mods main folder. Here's how it looks in game: <img style="vertical-align: middle;" src="htt
That's exactly what she's saying!