[quote who="Battlelust_Theta" reply="2" id="3552516"] I have the free version of the 3D Object Converter [/quote] I have a registered version if you need some converted to a certain format.
rjhughes67
@Barryd67 sent you a pm
Not yet....But I'm on it. I am going to have to re-point the whole ship as there are more points missing than I first thought. Sorry I have been a little busy lately.
Still around and still working on updating mods. The Rebellion (beta) version of the Dark Secret will be out soon.
The problem is that you can't use all the add-on's at the same time. The list of what will work is here----> link (Look under stacking combinations)
Go to this LINK , to the bottom of the page and upload what you have to my Mediafire account and I will take a look it, if you want.
[quote who="GoaFan77" reply="11" id="3520025"] He doesn't mean the data size of the model. [/quote] Yes the physical size of your ship posted is too big. It has to fit within the scale of the game. I'm not talking data size. Examples: The stock Tech Rebel Titan : BoundingRadius 1651.140381 A Gas Giant Planet : BoundingRa
[quote who="chuister84" reply="2" id="3519813"] BoundingRadius 533783.437500 [/quote] I think your mesh is too big!!!! The stock Tech Rebel Titan : BoundingRadius 1651.140381
Did you right click on the resize application and use "Run as administrator" ?
What operating system on your PC?
[quote who="Barryd67" reply="177" id="3517043"] The Tulis Carrier's second weapon will only fire from the right front of the ship. Is there any easy way to fix this (without altering the mesh/textures)? [/quote] Just took a quick look at the mesh and I think you are on to something. It seems the mesh is missing a few weapons points. First chance I get I will try and get this fixed and post up a download. Thanks rjhughes67
[quote who="Major Stress" reply="1112" id="3515916"] I am just disturbed right now with my POS laptop, and adobe photoshop not converting tga to dds without them looking absolutely horrible. No matter what settings i use in the dds plugin. Production, Fastest, dxt5, dxt3, error correction, no error correction... No answers online. I am at a loss. [/quote] I have the same problem and have gone to using Gimp just to save any tga
[quote who="High_Guard" reply="14" id="3494504"] Well, once I figure out this conversion tool [/quote] Here is a LINK to my Sins File Batch Converters for Rebellion v1.82 ....... Really simple, 1.] just place the file you would like to convert into the corresponding folder ( .entity into the entity folder, .mesh into the mesh folder or .particle into the particle folder), 2.]
Are you using any Add-On's ?? or just the base mod?
Update ! New Distant Stars Release : DS_v0.22.4R+FWSP-RG (Ryat's Hot Fix)
I have a program that will convert a Sins (.mesh) to a (.obj) or any format you want. Let me know what ship you want converted.
Listing below appears towards the end of the "Gameplay" file. I am wondering what the highlighted number actually means?, and goes between 0 and ? playerAISharedDef table-Aggressive BuildShip 27 BuildModuleTactical 2
[quote who="mikefacciola" reply="258" id="3472991"]Am I the only person crashing?[/quote] Yes, so far. Everything looks good on your info. I will check a few things out. I am currently playing a game with the DS-AHA2 AddOn, on a huge random map against 6 AI and am over 3 hours in and no problems so far. Keep us up to date on any more problems. Thanks!
[quote who="mikefacciola" reply="256" id="3472845"]~Feedback I keep crashing to desktop huge multi random 8 players 40 minutes in and it crashes. If I save before the crash its starts right back up, but I keep having to save, it typically happens when I forget to save. There is no error message it just CTD.[/quote] 1. Are you playing the most current version ? 2. Are you using any DS-Add-On's ? 3. If yes, then in which order are they ? <p
***** NEW FIXED VERSIONS ***** Distant Stars Update ( 06/11/2014 ) This is a new download for all and fixes a few problems where those who don't have the DLC's could not colonize Forest and Swamp planets and for everyone
[quote who="masterofThardus" reply="94" id="3471410"] hoping to see a DS-compatible version of AHA2 soon.[/quote] It's already in the works. [quote who="Dark_Ansem" reply="95" id="3471563"]I'd like a detailed list of what it changes tho..[/quote] well off the top of my head, and this may not be all but close: Particle effects with some new textures, some new explosion sounds, Weapon rates of fire, Beam widths, Race specifi
Update: 1. Bailknights Graphical Mod - Rebellion (fixes) 2. Rebellion v1.82 reference files Available at www.ricksgalaxy.com (On a side note I have space available to host mods, just pm me)
Updated Mods: for Rebellion v1.82 + DLC's 1. Alliance Hidden Agenda's 1 & 2 2. Real Capital Ships 3. Sins Plus (both) Go to www.RicksGalaxy.com [quote who="mikefacciola" reply="91" id="3469459"] Thanks[/quote] Your Welcome ! [e digicons]:beer:[/e] [e digicons]:beer:[/e] [e digicons]:beer:[/e] [e
[quote who="AgentExeider" reply="242" id="3469540"]Where is the research "Co-species Relations" because I can't seem to find it to research the Kosovza[/quote] It's in the "Diplomacy" research. [quote who="AgentExeider" reply="242" id="3469540"]and I can't find the Phoenix anywhere in the build lists for either ship yards.[/quote] You can't build one, but to get one you have to play a ga