total support for the first post: no bows - and i chose one of the races with this technology at start .... Anyway if there is no tactical battle support then bows and non-damage spells are useless strong bandits - when i started a game i have an army ranking 400 (!) with a dragon 5 tiles away from my capital ... tactical battles - lack of tactical battles enforces use of melee units since there is no distance between armies involved: so the spells can be cast on
bpalczewski
In my army i have a dragon, two fire elementals, three imbued champions and sov. Only a dragon and one of imbued champions have a mana problem. I also discovered that if i have more than one battle a turn mana zero itself in those two characters in the second battle. Makes strategic planning quite impossible, very annoying. Against the trend: i love new bows :)
1) teleport spell still does not work if a caster is not leading group since there is not choice of choosing who is a leader of a group of units, and my sovereign is a melee guy, and i cannot teleport my army 2) automatic battles all battle should give me a chance to choose between automatic or manual mode - i have situation where my strong army continuously wastes mana for spells against crappy wolfs, though i have archers who would dispatch with them with one shot</p
A simple question - i am playing right now on a biggest map on ridiculous settings (map, players), i am right now in 130 turn, my power rating is 650 and the best among the ai survival has 90 ... My biggest city just turn level three and the game is basically finished. No sweat, no troubles. I have no defense in any of my cities and one only was attacked. I was attacked by ai opponent once, a suicidal attack at the city i just conquered. My point is: it was ridiculously easy to win. When i re
more bugs: 4) teleport bug teleport spell does not work when a person casting it is not the first of stock; you just spent mana and a caster and all army remains in place. If you were teleport was to a city zone, curiously, the caster can for a turn do some trading and visit the shop of the target city! 5) armies bug i have had a tactical battle where my opponent had over 15 armies and when i started the battle there were one mine and two o
three bugs: 1) Situation: two casters on the same tile, one with his familiar. When i try to summoned a familiar by second guy i loose mana but i do not get familiar - i have go out of stock, cast a spell, and rejoin army ... 2) i have created mine main hero with a bare chest ... now, however, he cannot wear any armor - even if he has it, he can trade it, but it does not appear in a window where i can mark it to wear it. 3) i have a curious situat