DasUnding

DasUnding

Joined Member # 4817559
0 Posts 1 Replies 3,624 Reputation

[quote who="BadVoltage" reply="1" id="3634773"] Just what artifacts are you talking about? You mean the dots on the explosions, or is it something else? Does it do that in DX11 as well? [/quote] Yes the dots on the explosions. If I zoom more in the dots appear more. In the first explosion of the quantum relais you also see a black flickering (seems to be the same effect). The framerate also drops down massively during th

9 Replies 15,691 Views

I see graphical artifacts like that and sometimes the game close after the artifacts appear. Video in Youtube: [video]https://youtu.be/IiS7JnM4Bks[/video] If a developer could clearly tell me if that is a programming problem or a hardware defect. I would be pleased to know that in oder to send the card back or not. (Cards and PCI-Express ist not overclocked, tried different amd drivers -> problem still exists, tried different graphical settings ->problems

9 Replies 15,691 Views

The Problem with the graphical artifacts still exist: I see something like that and sometimes the game close after that artifacts. Video in Youtube: [video]https://www.youtube.com/watch?v=IiS7JnM4Bks[/video] If a developer could clearly tell me if that is a programming problem or a hardware defect. I would be pleased to know that.

11 Replies 12,102 Views

I apologise for bad English (I am not a native speaker) but at this state the game is totally imbalanced in many ways. The new patch made it even worse. There is an imbalance in using tactics and especially by playing phc vs sub. First things first: The most players I played against don't use any orbital abilitie in order to win fights for example countering and emp with regeneration. I made over 200 games and that simply does not happen. But I have problems against a

0 Replies 1,852 Views

I apologise for bad English but at this state the game is totally imbalanced in many ways. The new patch made it even worse. The new changes made it even difficult to play vs completely newcomers. Does it make the game better if air could lose nearly instantly all hitpoints by stopping the opponont from expanding while there spawn neutral anti air -> so that is not even a possibility now -> too much effort for too much risk -> one less

12 Replies 40,081 Views

First things first: -The generators on the map cygnus are not balanced The balance: The balance in fakt is such broken that sub can go on air and even win the ground vs ground only with orbital fabricator while subs air kills your economy In fact sub has the ground and has the possibility to destroy all econemy with not speeding 125 quanta to take the ground... A more balanced gameplay would

19 Replies 67,440 Views

[quote who="Frogboy" reply="10" id="3632511"] Quoting DasUnding, reply 9 I am really concerned about the balance. The winrate difference by me playing phc vs phc and phc vs sub is impressively high. Which do you think is OP? PHC or Substrate? [/quote] Sub, but not b

19 Replies 67,440 Views

[quote who="MartialDoc" reply="12" id="3627759"] I'm not sure how decreasing the speed of resource gathering does anything to "decrease game variety." You would have to argue that fact a little more as it doesn't make sense. Maybe your argument should be simply "the game feels too slow now." That would at least make more sense. A slower paced game does nothing to "decrease game variety." [/quote] I wrote "I don't talk about the gamespeed I talk abou

15 Replies 6,839 Views

I want to be more percise - "then you can increase your game speed to fastest" I don't talk about the gamespeed I talk about the speed you can deliver different opportunities at a point in time which is decreased with the last patch -> In oder to balance the startpoints on the maps your change helps but for the cost of game variety and the speed (different possobilities depending on time) >maybe balancing the startpoi

15 Replies 6,839 Views

The last patch does not solve the problem but now the artifacts appear less 16.3.1 kills my performance totally -> huge stutter and I had a shutdown in borderless window and a fail at the start of the game by invisible buildings but now right mouse scrolling works again but not worth the stutter So I go back to 16.3

11 Replies 12,102 Views

Hello, your last gameplay and balance changes decrease game variety during start till the end of midgame because of the lag of ressources now. That slows the game down for nothing and having less possibilities. The last amd driver 16.3.1 kills the game as well (horrible stutter and I had a shutdown in borderless window and a fail at the start of a game without having buildings in the game) but now I can scroll with the right mouse button which I cannot with 16

15 Replies 6,839 Views

Hello, I see artifacts in explosion like that [IMG]http://www.bilder-upload.eu/thumb/c40fcc-1458152850.jpg[/IMG] with a new r9 390x if that occurs the game even lags Is that a problem of my card being defect or your omptimisation? thx u for helping the picture in big: http://www.bilder-upload.eu/show.php?file=c40fcc-1458152850.jpg

11 Replies 12,102 Views

Hello, I have problems to initiate a ranked multiplayer game with the error failed to connect. It happens ~ 50% of the my attempts. I also had problems by playing with friends in multiplayer occurring in closing the game without an error to the desktop. That does not happen in singleplayer or ranked multiplayer games. I am not a native English speaker. If you can talk in German I will prefer that. Maybe you have a solutio

0 Replies 3,729 Views