RammaStardock

RammaStardock

Joined Last seen Member # 7250825
1 Posts 5 Replies 22,968 Reputation

[quote who="Jumpy Squirrel" reply="1" id="3991974"] With the 1.03 fix, at some point the game gets to a point where I can no longer train military units. I have tried 3 different games from scratch and they all get to the same point around 100 turns. I can train pioneers, but the game will not let me train any military units. [/quote] That's really odd, if no mods are being used mind sharing a related save file via drive link or Discord for the team to see?</p

6 Replies 5,758 Views

Hello! This sounds interesting, I do have to first ask if any mods are being used to narrow down possible causes, but afterwards would you be able to share a related save or replay file via drive link or Discord?

2 Replies 398 Views

[quote who="BohandiAnsoid" reply="1" id="3991164"] Mostky very nice, but, about this Custom factions now always use the default tech tree, simplifying faction creation Is it that AI will never choose other tech trees or is "technology" tab completely removed? [/quote] This has actually now been resolved, reverted and removed from changelog so no longer an issue

2 Replies 1,908 Views

The Game has been updated: We have done extensive work to reconfigure the game to move away from deprecated Unity multiplayer services and restore Ranked Play capability.

0 Replies 3,453 Views

General Notes Regions have 6 slots now, and, Extractors no longer consume a slot. Defensive turrets still do not consume a slot, with exception of the Obliterator Cannon (UEF) and Command Post (PHC). Camera can now zoom in closer. Some shadow bugs may be visible at closer zooms. Host can now edit the Team and Start Location settings for all players in a multiplayer match. Players should be prevented

0 Replies 973 Views

[quote who="HippyBait" reply="1" id="3988945"] I am not sure if this is where you want the feedback at or somewhere else, so I apologize if this is the wrong spot. At any rate, I have only played a couple skirmish games so far as Earth Forces and I like the aesthetics, but they feel incredibly slow. I understand this is an early beta and things will improve, but I will say the interface is very clunky for everything. I know you are going a different route from Ashes

3 Replies 22,856 Views

General Notes Resources nodes are now seeded differently on all maps. This results in fairer distribution on smaller maps, and more valuable regions in the middle of larger maps. Thanks perafilozof! Host can no longer change a client's Color in game setup German language production flyout now has a correct tooltip Added an error message when Steam is (for any reason) unable to create a lobby Added protectio

0 Replies 990 Views