CKayote

CKayote

Joined Member # 2174095
0 Posts 0 Replies 1,140 Reputation

That is irritating have the Torian flagship parked next to my homeworld. I would like something like Civ III's "Withdraw or declare war" message. But generally, I would just buy the ship from the aliens. Then make a point of conquering them with it.

6 Replies 5,792 Views

Colonize a class 5 or so, take population from planets with low approval rates and fill it to capacity. Fill everyslot with econ improvements (either build a factory to make it go faster or buy them outright). A couple minor planets producing nothing but money helps alot. Research moral improvements, too. Higher moral means you can charge more taxes. You can also divert most of your empire's spending into socai production and crank out economic improvements faster than

14 Replies 9,816 Views

Would you please add custom playlist support like in the first game? Thanks for the prompt work keeping the game updated and tackling the bugs and minor stuff that annoys us players.

74 Replies 47,346 Views

You don't have to paste over an exsisting race portrait. You need a 256x256 png file at 24 million colors. Call it "RaceImage__" __ being a number higher than 59.

19 Replies 16,849 Views

Terrans: RESEARCH 10 TRADE 10 DIPLOMACY 40 HITPOINTS 10 LOGISTICS 6 Techs: Xeno Communications, HyperDrive, Xeno Engineering I write it down before I customize.

8 Replies 7,987 Views

Maybe Drengin are dinosaurs? why dont we see tree-like "treant" race? or some aquatics; make PQ the same for all and that's it; in moo3 i realy think that races that "liked" bigger planets were more powerfull than others... don't like moo3, but i like some of their races, parasitic beengs like harvesters and suc

29 Replies 31,073 Views

Well, in Galciv 1 I've always propped the minors up- for trading partners, proxy wars, and to make sure the other races don't get their homeworlds (which are usually decent). But I would like to be able to spy on them.

11 Replies 9,619 Views