I have two custom civilizations (re: parties) I played on Galciv1. The post-singularity nanotechers and the master terraformers. Since PQ picks aren't as significant in GC2, I think I'm going to go with Nanotech people. But I'm going to start with the Iconians. They have good economics and research, lots of starting techs and I can call myself Lord Cthullu. [email protected]
CKayote
Combat tribbles, ehh? Sounds like a humorous mod someone needs to make.
Communism is about building a classless socierty , and eventually eliminating the state altogether. But first you get a totalitarian one. Then Communism falls, society collapses, and you get stateless anarchy. Then possilbly later, cyberpunk dystopia.
Is the Collector's edition going to be aviable in stores? Or is it online/preorder only?
Do we know what the system requirements are going to be? [email protected]
Big Question: Are these tile bonuses/improvements going to be visible before colonization? It would help in deciding which planets to colonize first in the early game. It might also lead to colonization races and possible wars over planets with Precurosor Librarys and the other Legendary bonus squares. As for Spin Control, it's just a bluff, and it'll only fool the AIs. Human players will see the little pop-up for when a player builds a wonder, and know what's going on. And personal,