Machina2o2

Machina2o2

Joined Member # 3000387
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Hey kryo what do i have to do to add user made hulls into the jewelry section? I copied the model data into the KHSM model folder but its not actually adding them as other hulls.

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Ahh I finally figured it out. The mod wont take effect on a game your already running (hit head on table) I now get the full glory of KHSM you just have to start a new game for everything to take effect. Although sadly the guy who made the BSG models used a silly hardpoint trick so its incredibly complex to do what I wanted to do. If possible in the next release could you make a set of hardpoints that just shoot straight out in one direction sort of like a finishing line kryo?

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hmm odd I dont have any thats labeled 'Delta" and i certainly dont see the tiny hulls as jewelry. I do see the other race hulls though including the dreadlord hulls so im sure I have it installed.

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I have a question about the mod. I see that some people are talking about using a hardpoint to give the illusion of having a fleet of fighters alongside a carrier. How would I get this to work with a model already made? For example I want to use the BSG mod and use the Huge class ship as my "carrier" then apply vipers as the tiny class "fighters" as far as I can tell theres no real explanation on how to make it work and ive yet to get it to work on custom ships that ive made as well.

317 Replies 753,542 Views