Callagan111

Callagan111

Joined Member # 3314305
0 Posts 0 Replies 170 Reputation

[quote quoting="post"] 6. The map itself is going to get a lot more interesting stuff in it. This should start to show up in the next beta but basically, the map is too boring right now. You’ll see. [/quote] I thought that was the entire point of having it in the game. So that we wouldn't be entranced by anything except for the data we need.

183 Replies 648,196 Views

[quote who="red1939" reply="10" id="2467751"]Naruto MMO with epix... that sounds worse than animal porno... .[/quote] It might be the only thing that can really compete with World of Warcraft.

21 Replies 12,166 Views

[quote who="kryo" reply="8" id="2463082"] Will there be a special collectors edition of the game? Yup.[/quote] So, will we be able to upgrade from our standard editions to collector's editions for just the price difference, or do we have to buy them seperately? I'd probably buy it if I only had to pay the difference (assuming it's not another 50$ or something ridiculous).

15 Replies 10,473 Views

When trying to make a new game during the same session as a previous one, some aspects of the previous game will not reset. http://screencast.com/t/J3Qd3JRby http://screencast.com/t/EMatpdMUOB These are two example of city barriers remaining in the game even after a new game is created. To reproduce:

8 Replies 7,069 Views

http://screencast.com/t/VSQgfCHBP This is a link to a video I made showcasing the effect. To reproduce, all I've had to do is create a city and click around it until the tiles disappear. Tiles that cause this appear to be random (relative location does not affect it, nor does channeler location as I previously thought). </p

8 Replies 5,597 Views