It is indeed spelled exactly the same, and as far as reference files, i'm pretty sure, they had the 6th cap ship that we didnt have in non-rebellion. I am also placing and running non-dev version. I'll try it in dev mod folder and running dev exe.
AetheroToland
Nevermind, creating a new entity manifest and placing it in the mod folder got me a mini-dump. took it out, loads again. Is it just not showing in the info card that the stats are updated? I also boosted the cost of each ship to compensate, but it is still using all the old costs, instead of my new ones.
I'm working on a mod entitled Capital Combat, and the intent is to double all capital ships' durability, and increase their weapon damage. I have modified all 6 TEC Cap Ships to have the boosted defensive attributes and antimatter numbers I wanted. Took me a minute or two to realize I need to put the 6 entity files into a GameInfo folder in the mod folder, but even thought the checksum reflects a change, the TEC ships don't reflect the stat change when I play as TEC. Do I need to
banned for using this thread to post random crap and comments and trying to make them something else by putting the word "banned" in front of them.
I got the Forge Tools 3 pack earlier today, and set about changing the capital ship stats and some of the abilities. All I did was change a few numbers, saved it into a GameInfo folder, and placed it in the proper Mod directory. I ran the game, found it right where i put it, and enabled the mod. entered the game, and nothing changed. i thought that maybe i could force the game to use the mod, and after backing up the main GameInfo folder, i pasted my mod .entity files into it and overwrote th
Thanks the_Monk, I'll go spam their comments now, lol. I still need help with the file-path though, I have some mods for ship strengths and weaknesses, etc. Not too keen on putting files everywhere just in case I do something wrong. Where do I put these things and how do I activate them?
Hey, this is the first game I've played where i had to put mods in certain folders to get them in-game, can someone give me the file-path? I'm using Windows Vista and I got the retail bax, updated to version 1.5. Edit: btw, i'm having issues with mini-dumps on some maps i downloaded, where can i find the dxdiag file i need to send in?