tyr402

tyr402

Joined Member # 3466677
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I love the Mod!!! The capital ships battles are awesome [e digicons]:D[/e] I only have a few comments about balancing: The cylon missile turrets dont work, the missiles get stuck or something, and the colonial turrets should fire autocannon and not gauss cannon fire, the reason is that the cylon turrets benefit from the missile damage research while the colonials don´t benefit from their own research. I wanted to ask if it would be pos

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[quote who="dolynick" reply="14" id="2124556"] Yes the Ragnarok is insane. A single Decimate fleet attack can wipe out a fleet of Wraith Heavy cruisers. An easy way of balancing it would be to cut the abilitie's range a little, if only to give the enemy fleet a chance to run or spread out . Not that it would matter because the Ragnorock is fast enough to chase a fleet down. I may have to revisit that ability. I wanted it to be able to inflict massive damage onto a fleet as bef

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[quote who="dolynick" reply="10" id="2124249"] Quoting tyr402, reply 9Could the asgard star base also have an offensive ability, like the avalon?? The ability I was thinking about is the one the Ragnarok and the monjlir have. I had considered that but I was trying to avoid using the same basic ability again. Secondly, while the Valhalla station can be extremely powerful and difficult to take out, I was trying to position it to be more of an empire tool (e

1,775 Replies 3,761,662 Views

[quote who="dolynick" reply="10" id="2106207"]It should work. I'm in the process of playing a game with the exact same version and folder setup as was used to create the zip and everything is working fine. My guess would be that you didn't install/unpack the mods properly. Each mod goes in it's own separate folder under the main Entrenchment Mod's folder. The zips already have everything in the correct folder structure. In XP/Vista, just expand the zip like

1,775 Replies 3,761,662 Views

hmmm, the SG Galaxy Mod doesn´t seem to do anything for me, I downloaded the fixed version and stacked it with the following mods: 1) SGGalaxy, 2) FleetSize, 3) Volumetric, 4) Bailknight's. I cant use any of the SG races just stock, planets are normal sized, am I doing something wrong?

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