"... windows 7 beta ..." Oh well there's your problem...
ProximityFixed
[quote quoting="post"] Well its been about 2 months now and the devs said the issues were because of an early release due to a miscommunication and then because of poor programming. Its about time for some feedback and I'm curious how other people are feeling. Let loose have the devs done a good job fixing demigod have the fixes been timely was it worth the price you paid for it what needs to be fixed will you be buying
[quote who="Alpha492" reply="15" id="2220914"]Well I cant get the video's on youtube and after being schooled by everyones comments the fight doesn't even seem worth it anymore so rarfy50 if you are indeed not a hacker which I am not convinced you arent... but you know if you arent or not and odds are I will probobly never play with you again I am sorry if you are a hacker and again you know if you are or not ...... Then y
All matches need to allow only one Demigod of each type on each side. Doubles across the match is fine, but doubles on the same team can get annoying.
If I am reading the map right, which I could possibly be doing wrong, it seems as though the north and south loops are pointless. It appears it would function as a two lane map with extra looping (sort of like the far left path creeps ignore on Exile) that would be largely ignored because of the tactical insignifigance.
[quote who="lukkas_ROCKUS" reply="14" id="2222876"]Tried him again a few games today, focusing on surviving the early levels. I bought the two low-level armors and used blood of the fallen to start. Didn't want to buy priests then sell priests - it feels like an exploit to me. Anyways, worked well. I avoided DGs until level 5. Built up my spirits, soul power and penitence with a smattering of shield, surge of faith and divine justice. Rolled the compet
There is an easy way to curb how much he sucks. Take whatever skill you want at level 1. Take Blood of the Fallen. Buy Monks, cast and sell back. Buy Banded Armor and Scale Mail. You'll have 1000 Armor and 2900 hp at level 1 and be literally unkillable without HEAVY 2v1 situation or dry-humping towers.
It's considered dumb as hell, and nothing more.
[quote quoting="post"] What in the hell does Oak do right? Seems like everything he's famous for is done better by someone else. Survivability is better in QoT. Damage is better in Reg. I don't know - I just can't win with him. What's the secret? [/quote] Did our match a minute ago just show you what Oak is good for? :)
Regulus is one of the "soft counters" to Oak. He isn't able to take him down easily without either back up, or very, very intelligent playing. If you're worried about Spirits, stay near your towers, get the range upgrades, and take them out. Towers eat spirits, and for some reason the spirits LOVE to go near towers.
Favor items are a choice and a commitment. I have one for each DG I play, and usually they over lap. None of them are useless and all grant some kind of advantage. Favor points are really not hard to get if you play Skirmish games or stick to noob only Customs.
How old are you? 22 What gaming experience do you have?/How often will you play during a week Mostly Shooters and RTS games. RTS games I go back all the way to CnC, Starcraft, and TA. I play mostly afternoons 12-3pm, and sometimes after work if it isn't a busy day. Weekends I play friday 12-5. Do you have a mic? Yes. Are you willing to user Ventrillio? Yes. Why do you want to join XoO/Why do you feel you'll be a
[quote quoting="post"] Oh, look, shield can be cast on other demigods and HoL is extremely popular. Every demigod can do this. Furthermore, 6 seconds of HoL is 1800 hp/mana. This is like shielding someone and them using a potion. By the time you can reasonably access the 6 second shield, 1800 is under 50% of peoples' hp. Yes, the combo is still powerful. Just keep the facts in mind when ranting about it. [/quote] You are correct sir. &nb
I think there is another multiplayer service out there that has Demigod on it. I am not sure what it is called, but it seems like that would be the ideal place to test something out.
[quote who="lethstang" reply="16" id="2212682"]proximity " The best combination I've found isn't really in characters, but in filling up roles. Following the typical RPG model you need a Tank, Healer, and DPS. So if you take Oak with a focus on armor and HP regen, Sedna with a focus on Armor and Mana, and UB with a focus on speed and damage, and work together on most goals you have an almost unbeatable team. " dont know if th
Reskins would be cool. Even if the characters have an iconic appearance, maybe making the Rook look like a fat kid on stilts would be cool.
Thats right it is 8. My bad. I didn't realise you lost gold when they die. edit: duh nevermind.. I get it.
So it is possible (in theory... so far I've only seen 2 Bishops and 1 monk under my control..) to have six Priests, six archers, and six minotaurs under your command at 1 time I do believe. I will test today after work, and post a screen shot to support my theory, but this is pretty OP. Totems can be cast, then resold. Something needs to change. I've never seen 18 minions under one person before, and I don't do it as it feels pretty lame. I have a few ideas. The first is simple...
We need to be able to give gold on the fly to our allies so a team purchase may be made. Buying, dropping, and selling items takes way too much time to transfer gold.
There's times when you need to direct new players to keep them from learning bad habits. Frustration is possible, because no matter how many times you tell them to fall back in the lane they are in, instead of crossing lanes and taking 15 extra seconds to get behind the towers, they never seem to listen.
Hello! I'm having trouble connecting to some people, not all. It is usually 1/6 people whom I cannot connect to. I am using a Westell A90-9100m60-10 gateway through Cincinnati Bell. I want to know if it is possible to configure things on my side to use a static IP from my ethernet connection but leave the wireless connections alone. Thank you!
The best combination I've found isn't really in characters, but in filling up roles. Following the typical RPG model you need a Tank, Healer, and DPS. So if you take Oak with a focus on armor and HP regen, Sedna with a focus on Armor and Mana, and UB with a focus on speed and damage, and work together on most goals you have an almost unbeatable team.
Oak is really my first target as a UB. He's really just too easy to kill, and you want him to be dead as often as possible. I'm a very agressive player (sometimes stupidly so) and late in the game it's very hard to take down an Oak without being utterly wiped out. What I can give you are some tips I've picked up and seen used before, as Oak used to be my favorite character, but like you I am not very good with him. Learn to Micromanage very well. Keep those ghosts away
Just click to move if you realise its happening.
Or Swift Anklet? I'd rather not have the choice able to be changed at any cost.