yes i try to balance it out but i love big numbers and i changed some of the items too so i have my personal version of the game so if i have a rook with 25k hp its just more lets say realistic i mean the rook has lots of hp and 10 k are just not enough for me^^
Insigar
and what about the towers?
well i tried to double the skills damage and it worked fine but now the soldiers and the towers are almost useless for example, the torchbearer does 2200 dmg with his fireball maxed and with the last skill (i forgot the name) he does 2800 but now towers are down after 4 attacks and soldiers doesn't even have the time to attack so my question is if there is a possibility to make a new option to double and triple the towers and soldiers hp and damage? and if there is how
i now changed everything i wanted and it worked so thanks again
so first thank you for doing that and i didn't know that i have put it in as a mod and if i want the other artifacts changed too do i just have to write them into the lua too?
for example all fathers ring Abilities = { AbilityBlueprint { Name = 'Item_Artifact_130', AbilityType = 'Quiet', Icon = 'NewIcons/Ring/Ring6', &
as the title says i tried to change some of the artifacts stats in the Artifact_Items.lua but when i open the shop the stats are still the same i thought it could be just the description so i bought one and stats are as in the description not changed i hope anyone can help me