Sarwajagat

Sarwajagat

Joined Member # 4026751
0 Posts 0 Replies 38 Reputation

Need attach image function. XD [IMG]http://img214.imageshack.us/img214/6673/scamphassaulta.png[/IMG] TA : Supreme Commander mod, in memory 2004 i think. Discontinued due to lack of modelers. [IMG]http://img10.imageshack.us/img10/8554/iwbeta5lineup.png[/IMG] TA : Independance War Beta 5, a space TC for TA. Federation 7th War Fleet lineup. [IMG]http://img291.imageshack.us/img291/8747/shot2u.png[/IMG] &n

191 Replies 777,759 Views

sharing LOS with allies in multiplayer is possible using .sharelos command if you got TA Demo Recorder installed with your TA install. There are several macros which TA Demo Recorder have, but idk much of them. TA Demo Recorder is mainly for multiplayer games. IMHO, the max number of player per one game is 10, so you can only fight against 9 AI opponnent in a skirmish. Note that +share/+set commands only work when you play multiplayer. Such commands do not work in skirm

191 Replies 777,759 Views

Oh, can Stardock intergrate/make better the modding tools for TA? Scriptor (for scripting bos script file), Cobbler ( change script cob file to bos), 3do Builder ( For texturing and import models from modelling program to TA format), TA Conflict Crusher ( check for any errors and fix it when the unit is in TA install), HpiViewer ( to extract TA files and decompress it) , HpiPacker (make the unpacked TA files into packed TA files again) and some sort of modeler program. Currently any modeling

191 Replies 777,759 Views

Frogboy, do i have re-purchase/register TA in order to get such updates from Stardock? I read that Stardock promised some *patch* for TA. I stated before, i got a install of TA + TA :CC + 3.1 patch on my comp atm. (Standard CD install, Non-Atari Version). I purchased the CD a long time ago, so burned multiple copy of it. If you asked where the recipt or where i purchase it, i forgot, it's a long time ago. :o

191 Replies 777,759 Views

Making maps in TA,you can use Terragen and Photoshop. Drop by to TAUniverse forum to see mapping tutorial. NLJ there is an excellent mapper, he makes good maps to play with. Maps in TA can reach up to 63 X 63, which is the epic sized map. :) Plug your computer to a projector or HDTV and enjoy TA in widescreen. :P I had tried it once, with my home 50-inch LCD tv. Plugged HDMI just to test it out. XD Btw, you can versus up to

191 Replies 777,759 Views

I got an old install of TA, can i play with Impulse client? Or i need to buy the game again in order to use Stardock client? Forwarding ports are quite hard. :( Btw, TA already got a switching utility which can switch units, mods or apply radical temporary patch to your TA install. The utility is known as TA:Mutation. With TA:M, you can play and use more than one mod in your TA install rather than having mulitple TA install in your computer. TA:M can be found on FileUni

191 Replies 777,759 Views

Btw Stardock, plz respect the copyrights of the mod creators. Contact them first if ya gonna release it offically and charge users for it, as an expansion pack/official stuff etc. Those mods are hard work of several years. Atari might have the right for the source code, but they have no rights over the 3rd party stuff the modders created. I'm just an avid gamer of TA:Escalation..mainly make screenshots and some video for them. XD

191 Replies 777,759 Views

That might be right, but TAU modders want TA *original source code* to add or improve the code. TASpring is a new engine not based on TA on my point of view. And TA3D is a new engine which based on TA which don't use the *TA original source code*. Due to Atari not releasing the code, TAU modders had to use workarounds, to make true deflective shields, teleporters and upgradeable units in TA. TA: Escalation featured that, with scripting geniuses of TAU. If they can only add the code to the TA

191 Replies 777,759 Views

Mozzila does not allow me to copy paste, sorry for double posting.I gonna shamelessly promote the forum i visit and mod i played. :D The site is managed by BlueWolf and Aero owns the site i think. So, it's good idea to contact them regarding the site. More preferred if TA opened as open-source. What is so great about TA? It can run fine on WindowsNT as well on Windows 7. Did i tell you it can also run on MAC? TA can run on MAC although the format for mod inst

191 Replies 777,759 Views

1. idk 2. Unit cap is raised to 250 with installation of TA:CC. You can easily raise the unit limit to 1500 by modifying the UnitLimit constant in totala.ini in your TA install if you see it. The impact is, the pathfinding will break down rapidly, if you got alot of units built. And more units = more lag unless you got a powerful CPU. TA relies on CPU power mainly. 3.For 3rd party units of TA, visit UnitUniverse.com - The Source for Total

191 Replies 777,759 Views