ah, and one more. Several times I cast the lightning spell that's supposed to hit five in a row....and it only hits the first one.
pexx421
okay, heres two more I've found. First, late game, city totally upgraded. I get invaded and I have 77 city defenders (3 or 4 of my own units in there). This is a little ridiculous, and as there are so many, my troops are lined up outside of the actual field of battle, and cannot move on their turn. Secondly, now I notice in the current game im playing (and only in this one, not in past ones) that everytime I try to replay a fight by reloading last save, witho
Yes, but in fe I had binding on a custom sov, and she wasn't wraith.
Yeah, 8times or so for me in 3 hours. Seems more common with certain games, ie, one of my playthroughs it keeps happening, on another of my current campaigns it never happens.
Ok, not sure if this is a bug, or if I accidentally hit something by mistake, but my HUD list on the left side of the screen is gone. The one which shows all the parties you have out, and which towns are sleeping. Anyone know how to get it back? Thanks in advance. Didn't notice how brilliantly helpful those little icons were until they were all gone!
Is the sovereign creation missing something? I thought in FE I could allow my created sov to get the binding ability, even if he/she was not of the correct race. Is there any way they can put in some special abilities like that for the created sovs? I would like to make a sov that can use binding, or create golems, while choosing to be a race other than those that already have that ability. Ive also seen champions with unique abilities, like call lightning, and would l
ah! any postings yet as to when that update will be? If they can get in this fix, and the slow archer fix they told me would be in it, this will all be gravy!
not sure, it might be an event another poster mentioned. Honestly though, our town militia are so massive, that really only big groups of enemy nations, or the random rampaging dragon are all that can really pose much of a threat. I have yet to have random monsters beat out my militia and take a town from me. Excepting those dmn dragons.
any comments here? Other people having the same issue? Plans to do something about it?
okay, these guys rock hard. I got two of them, and can send in a single storm dragon alone to stomp any enemy city. I really enjoy this...but seems a bit overpowered. Maybe its just that they start out at level 16, which puts them higher level than any of my guys, including my sov. Seems like once you get dance with dragons (nice props to G.R. Martin) the game is over, as you just faceroll over the rest of the map.
Seconded, I have the same issue. Lets me make them in the design unit section, but they won't show up in my train Tab.
Just wanted to post here, the game is great so far, not many bugs. Two I have noticed, though small. One is the archer bug, similar to the archers in the original WOM, seems that some archers (and my sov, when i equipped her with a bow) after being told to fire at an enemy, take about 10-12 seconds to carry out the command....and often with no animation. Also, got a CtD when my system went on hibernate during gameplay. Thats all so far, I'll keep posting as i notic
One bug I've encountered so far hear kind back to early times.. The archers take forever to fire. Other than that I'm enjoying it.
When you see a nation with massive debt fear not. It just because of greedy bankers. Just give it a little time and those nations will suffer economic collapse and revolution! [e digicons]:grin:[/e]
i Definitely agree that advantages to flanking and rear attacks, as well as free attacks on withdrawal, were an essential part of any tbs that i really enjoyed, which added much of a strategic feel to the game. That way, big units that were powerful had to be planned on how to take down, rather than the "ok, now i'll hit you....now you'll hit me" ad nauseum that we have now.
no one will respond to this, so im guessing no.
I agree. It sucks that you can either see some obscure color, then have to find a city and click on it to see who owns it, or you see them as yellow and red, and STILL have no clue who it is.
ah, thanks
ok, hate to ask this. I have been playing kingdom until now, i just started an empire, wraiths team. So, i went to build a shrine on a shard, and it told me "your team cannot use this". Does the empire have some other way to increase its magic, or to claim shards?
i agree with empyrean. The game is done whenever its done. However, this way i have something to play around with now while i wait for them to finish it.
Theres help. Theres hope.
Ok, not sure how this happened. I had a unit of 3 advance scouts. 2 of them died, and the last went up to level 3 in one fight, and somehow, that last unit now got upgraded to become a 130hp single soldier, with 42 attack and 18 defense. Another thing i dont understand....when you have a squad, with say a total of 40 attack and 24 defense, and some of the guys in it die in a battle, why does the squad, even when its just a single unit
Both are pretty awesome games. I never did like the fact though, that in fall from heaven two, your stacks square off, and randomly chooses which unit of yours fights which of theirs, and you lose your nursed heroes and powerful units without having much say so. Fun though, and really well done.
Ok, what drives me crazy is not that my game crashes, its WHEN. It maliciously chooses constantly to crash on those turns when i have just gone to each settlement and chosen to build all my new upgrades, cast spells on all my cities, and bought my heroes the newest equipment. thats just evil! then i have to go back and do it all again! AAAGGHH!!
Dont know if this has been posted before....but i noticed tonight, that when you conquer a foes city from the other side, IE: empire conquers a kingdom city or vice versa, you keep all their buildings, but can also build your own that do the same. So now you can have multiple buildings that give bonuses to research, or to food percentage, or to training speed. Pretty cool!