februarius1982

februarius1982

Joined Member # 5648237
0 Posts 0 Replies 38 Reputation

[quote who="MabusAltarn" reply="1280" id="3531720"] Done. I've added a text file to the file archive. It links to the How To Install A Mod movie I've made a few years back and briefly explains how to copy the new EXE file over the old one. [/quote] Regarding the exe file. I'v tried everything but still can't run the game with it. Could it be because I don't have steam version of the game? I am desperate to try CU, otherwise I am condemned to play the

2,020 Replies 6,648,386 Views

I have ultimate edition, but it's not steam version. Again, fail. When I start the game with original TOA exe everything is okay. In the options I can even see that the game recognizes the CU mod. I play Mabus mod this way without problems. But, when I copy CU exe from file archive I just get quick black screen and then CTD. I guess I will have to wait for Stardock to make CU official. Tnx anyway, for trying to help.

2,020 Replies 6,648,386 Views

Thank you for your quick reply. I haven't played GC2 in years so it will be a fresh install. Do I place community update in mods section of TOA, and activate it like any other mod? From what I can grasp reading the posts and CU spreadsheet it seems that it ''messes'' around with lot of in game stats. Knowing it is a combined work from what seems to be the best GC2 modders, would you say that it is the ultimate GC2 experience? I am still under impressio

2,020 Replies 6,648,386 Views

I would be grateful if someone could give me a short info about the community update. Seeing your last posts it seems it is still in active development, so should I wait for new update or install the latest stable version? Mabus, I watched your LP with APT 2 mod, and I liked it a lot! I was planning on installing it when I found out about community update. Could you please be so kind to compare the two? Are they compatible, can I install APT 2 over community update? p.s.

2,020 Replies 6,648,386 Views