TLamming

TLamming

Joined Member # 631297
0 Posts 0 Replies 9,300 Reputation

Thanks for answering me :) I hope I am not sounding too ungreatful. I do appreciate the continue'd AI work. I actually like to think of stardock games when I think of good AI. Galciv 2 had my most favorite AI to date.

47 Replies 182,919 Views

Just got done with a game where it didnt seem like the monsters attacked much. I released some dragons in a quest and the dragon said something about "sad, just another fallen kingdom" or something like that, so I fully expected the dragons to go around destroying cities etc, and I saw none of it. I started a spell of making and the AI did not come running to stop me. Nor were they particularly aggressive towards me. What gives? I was playing at one above normal difficu

0 Replies 4,731 Views

Should monsters attack more often? I was in a game where some dragons got loose and never really saw them again. Arent they supposed to storm the countryside? Same with random event monsters. They really never attacked any cities that I could tell. Also, does the AI ever try to do the spell of making? It seems cheesy if I'm the only one who can win that way. The AI seems like it needs to be more aggressive. I was playing on one higher than normal. I'm a noo

270 Replies 671,460 Views

Hi Guys, I have a hero who isnt much for combat; he is an administrator type "commander" that I'm not sure how to level. If hes out with heroes questing and fighting, how can I make use of his traits that give him city bonuses? If hes sitting in the city helping, how do I level him? I'm not sure if im doing something wrong, or missing something. Am I?

2 Replies 8,068 Views

Hi Guys, I have a hero who isnt much for combat; he is an administrator type "commander" that I'm not sure how to level. If hes out with heroes questing and fighting, how can I make use of his traits that give him city bonuses? If hes sitting in the city helping, how do I level him? I'm not sure if im doing something wrong, or missing something. Am I?

8 Replies 14,675 Views

[quote who="joeherbert48" reply="20" id="3333995"] problem2: spiders attempt to web ranged units that would likely hold back (so being webbed is least likely to benefit the AI), SERIOUSLY?! The AI is still doing this? This was a stupid flaw of FE and it's still in LH? This is what preturbs me about gaming companies and developers they go on and release new crap when they haven't fixed old crap. So many of you new guys are paying what? $39.95 for the same p

34 Replies 102,561 Views

[quote who="Frogboy" reply="38" id="3073763"] Quoting TLamming, reply 37Here is an idea: If the AI loses to certain monsters, have certain things happen. Like turn the AI into a beast or have the monster who slayed the AI get some of the AI's magic and become sentient and assume control of their team, with beast like changes to the race... I was planning to have dune buggies in the game instead. [/quote] I'm confused here but approve

43 Replies 185,279 Views

Here is an idea: If the AI loses to certain monsters, have certain things happen. Like turn the AI into a beast or have the monster who slayed the AI get some of the AI's magic and become sentient and assume control of their team, with beast like changes to the race...

43 Replies 185,279 Views