I agree that the AI players trade with each other too freely. It makes them all bland and indistinguishable from each other. I stay ahead by never trading away techs, not even to a minor race. I'll give trade goods to a minor race in return for tech, but if you give away any tech to anyone, it's only a small matter of time until all the races have it. I would like to see less trading among the AI players. If they need some other advantage or adjustment to stay competitive in tech that
Liosliath
Of course, just saying it's leaking memory doesn't help much . . . is there any particular point at which you notice GalCiv II leaking memory? If you can isolate it, we can fix it. If not, it makes it that much harder. I have the same problem. Continuous degradation of performance over time. I wouldn't mind saving and rebooting occaision
Another bug: 15. I am extremely tired of the previous ship I had selected getting the same orders as the current ship. I don't know if this is for some reason intentional or a bug, but it's horrible. For example: I select a freighter and send it off to some destination planet. I then select a constructor and send it towards a starbase. The freighter gets the same orders for the starbase, as if it were selected still along with the constructor. It gets really bad when I'm moving lots o
Would be nice to be able to turn off the grid in the mini-map, or at least tone down the color. On the bigger maps, it's difficult to see anything except the grid when it's zoomed out. Yes, please!
First, my apologies if any of this has been mentioned elsewhere. I spent about an hour reviewing posts in this forum first, but there's a lot of information and I might have missed some. Second, I'm enjoying the game very much. Just because I have a long list of problems to report doesn't mean I haven't stayed up for 36 hours straight playing and having fun. All of these bugs were found in 1.0D1.007 and most were checked and still existed in 1.0D1.008. All are from play
I was going to mention this also. It's minor, but inconvenient. On a similar topic, it would be nice if some of the windows (like when entering username and password when starting a metaverse game) behaved normally - tab should take you between fields and enter should behave like clikcing on the Log In button.